Graphics: Geometrically, it looks a bit more plain than some of the most recent games, and the textures aren’t overly brilliant, with a great many of them being pixelated at their source. As far as effects go, it’s quite good. From fire works to coloured fog, moving clouds, lightning, rain and other lighting effects. 87%
Sound:
Good grunty engine noises, nice additional ambient sounds and clear speech. The music isn’t anything memorable, but then you can play ya favourite CD instead. 91%
Animation:
The game will run reasonably smooth, especially on top of the range PCs running over 1 GHz with a decent video card. Still, you’d probably get this running okay even with a 350 MHz CPU and a Voodoo 1 video card, so long as you reduce some detail here and there. At time, there can be quite a bit of stuttering, but this seems to be a common thing in the Need For Speed games. NFS 2 and Porsche 2000 seem to show the same kind of behaviour, even on different hardware. 88%
Playability:
This is greatly improved over Need For Speed 3: Hot Pursuit. (Need For Spuds 3: Hot Potato. ) The cars handle really well, and even though you can’t hoon along at top speeds as in Need For Speed 2, it still feels pretty fast. A bit nasty with the keyboard, so you should try to use a control pad / steering wheel for this. 97%
Lastability:
Hmm, I really don’t play this much now. Although the Career Mode will have you going for yonks. Once finished, you’ll unlock some nice goodies too… Great for multi-player games, and even though EA seems to have just about abandoned it’s Internet abilities, grab yours and some mates’ copies for some sensational LAN playing. Several 3rd party tracks and cars and editors available make tweaking this, add to the lastability. 80%
Overall:
A fine racing game all up. Probably the best NFS game around. 90%

Recommended Vehicles:

= Has Career mode upgrades.
• Be sure to check out a range of Martin Leps’ cars. This guy does a really sweet looking rendition for the game, plus they have exquisite interiors, complete with the driver’s (3D) arms on the wheel. At least take a look! You will surely download something. I certainly did. I would’ve liked to have seen this guy’s take on a Pagani Zonda as well. I think he would have done the perfect rendition, since he usually always does damage, interior views and the Career mode upgrades.
• I would also recommend the replacement Ferrari F50, although I found it had issues with my replays. Probably to do with slightly different collision detection, because Martin suggests trying the original CARP.TXT files, but this was not enough. But if you’re starting fresh and have no old replays you want to view again anyhow, this is a much better looking alternative. Of course if you share replays with others, it may present problems.
• Speaking of problems, I also discovered that if you use a whole “full grid” set up of the high detailed cars, the game may crash when the track is loading. Most probably due to how much RAM the game sets aside for the vehicles. So, any cars you find that require the menu fix may put you at risk. I would suggest that before you go setting any new records or tackling your career mode, try out the cars in a big race where you and every one else is the same car, and see if it crashes.
• All the cars here should have damage. I don’t like my add-on cars to have no damage. Plus there are NO vehicles mentioned in the table which require a menu “fix” for having excessive polygons.

Volkswagen Microbus
by Econobrick.
This looks more like a traffic vehicle than anything, but if you’re racing with just other B class folks, it’s something a little different that’s worth trying. You can also upgrade it in the Career mode. It has damage, but no interior view.
Ferrari F40
by Thomas Egelkraut.
A very fast, and nice handling rendition of the car. Since it’s not official, it will work in Hot Pursuit races and it should work with EA’s last patch for the game, which usually prevents the use of 3rd party cars.
(No upgrades here.)
Toyota Supra
by Moded Designs.
This car was in the original The Need For Speed game, which I have on the Saturn, so I thought it would be good to get for NFS: HS also. This one also has the extra upgrade levels for Career mode.
Aston Martin DB 7
by Electronic Arts.
An official extra car that has some interesting decals in its upgraded look, when you’re in the Career mode.
BMW M Roadster
by Electronic Arts.
(No Career mode upgrades.)
Lister Storm
by Electronic Arts.
A pretty zippy AAA class car, although it feels a bit tricky at times to drive. This one has no upgrades.
Ferrari 360 Modena
by Electronic Arts.
This is a pretty spiffy Ferrari, and one I’m using personally in the Career mode for my 2nd play through!
Italdesign Scighera
Converted from Need For Speed 3 by Ryuji KAINOH.
(This one has no Career mode upgrades.)
Dodge Viper GTS ACR
by Trevor Lennox.
This is more of an older-PC-friendly version, which doesn’t require the menu “fix.” Has damage, & an interior view as well.
(Not upgrade-able.)
Mini Cooper ST
by Beniamino Calchera & Nappe1.
The distinctive original Mini! A pretty cool B class car that does feel pretty quick once it gets up around top speed.
(No upgrades for Career mode.)
Jaguar XJ220
by XJ220.
A pretty sweet looking version of this car. There’s no interior / dashboard view or upgrades, but there is damage, and the detail is great.
Mercedes Benz AMG CLK55 Cabrio
by Benjamin Trapp.
The game could probably have done with another M.B., and this is something that’s just right to sit in between the other CLK one and the SLK one, at AA class. You can have the roof opened or closed, there is an interior / dashboard view and damage. (No career mode upgrades.)
Mercedes-Benz AMG C43
by Benjamin Trapp.
An A class car with interior camera view and damage. (No upgrades.)
Lamborghini Murcielago
by Jeremy O’Hayon.
This is a brilliant Lambo, with upgrades, in-car view, damage and a great detailed look that stays under the menu-fix polygon limit. I tested it out in a full grid race of these, and there was no trouble. A must-have rendition for the game!
Porsche Boxster S
by Benjamin Trapp.
I was hoping to find a good version of this car, and this looks like a keeper! It has damage of course, a good interior view, isn’t too insane on the polygon level & it’s convertible. (No upgrades on this one.)
Jeep Grand Cherokee
by Ortwin
(Directory name: jgc)
Seems a bit beefy compared with other A class cars, but the damage is good & it fits within the polygon limit.
Lotus Elise 2001
by Franky.
Well detailed, and also upgrade-able too. Has damage of course, the interior view and a convertible option. Although it’s class A, the comparison chart looks more like a B class car. It seems equal to the Mercedes Benz SLK jobbie, but in actual races, it does compete well with the cars of its class. Some of the polygons look a bit bumpy, like the egdes are smoothed in the wrong places, but it’s not too bad.
Maserati 3200 GT
by BLo0m.
It wouldn’t be my 1st choice of cars to download, but this one is done pretty dang well.
Windows

Nfs High Stakes Windows 7 Installer

Bonus Vehicles:
Once you finish the main part of the Career mode, you’ll unlock a bunch of cheats for the game. Here’s a list of the 15 traffic vehicles you can play as. These all take the engine noise of the car you had selected previously, and will be shown on the map in the same colour as well. Personally, I think most of them are too painful to drive, apart from the grey-ish purple car. (You type these numbers & letters in on the main “arcade” mode screen.)

Nfs High Stakes Patch

TR00: Green family wagon.TR01: Large white, covered ute.TR02: Grey-ish purple car.
TR03: Another family wagon.TR04: Yellow sedan type car.TR05: Rosy coloured compact car.
TR06: Bus.TR07: Rusty, small blue truck.TR08: Wagon with a spare wheel.
TR09: Mazda MX-5.TR10: Tour coach.TR11: Tall truck with yellow front.
TR12: Big Floyd Blinsky truck.TR13: Snow plough.TR14: Water spraying truck.